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CITY INSIDE OUT Phase ll "Stories"- LEA20 - By Haveit Neox

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CITY INSIDE OUT  by Haveit Neox
Phase Two: “STORIES” 
WHEN:  Saturday, May 30 2015.  12 noon SLT. WHERE:  At ground level of the LEA20 sim.
 http://maps.secondlife.com/secondlife/LEA20/138/129/22 Reception for the authors of the texts.
     The entire underground level of the city now opens with scenes and narrative like an illustrated book: arranged in 6 chapters to help guide you through its ditches and tunnels. This is phase two of the exhibit I built called City Inside Out. The new phase is devoted to short stories that Second Lifers have written about their perceptions of homelessness in Real Life. The texts are written on panels distributed along the freshly expanded network of underground passageways. Walking within the subterranean labyrinth is like walking throughout a book. Read these touching accounts from the participating writers. I will continue to add to the exhibit as new stories arrive, until around June 25. If you have your own observations of the homeless that you’d like to share with the visitors to City Inside Out, please send me your short text in a notecard and an IM. The exhibit remains on the LEA20 sim until the night of June 30.






LEA27 -- The Gibson Legacy

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In 2008, Gibson Guitars had a sim in Second Life. Managed by musician Von Johin and others, the sim offered several venues with live music. Also offered was an astounding collection of authentic factory-authorized replicas of at least two dozen of the company’s classic guitars (and one F-style mandolin). The models were meticulously created by master virtual luthier Myriam Beck and were offered to the public for free.

This retrospective exhibit displays the entire genuine Gibson guitar collection (as far as is known) from the 2008 sim.

http://maps.secondlife.com/secondlife/LEA27/33/175/38


Obedience on LEA1 & in The Jewish Museum Berlin

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Obedience - The Binding of Isaac (moderate)
A new exhibit has just opened at the Jewish Museum Berlin. Titled Obedience, it portrays, deconstructs, and contemporizes a story handed down in the Jewish, Christian, and Islamic theologies of Abraham - a man commanded by God to kill his son Isaac (or Ismael).
The Museum's notes describe this as an examination of  the question "Which is stronger – God's command or the love of a father? And where can the modern subject be found between the priorities of obedience and trust?"
Obedience - The Binding of Isaac (moderate)
A PDF download which accompanies the installation interestingly (to me) begins with Leonard Cohen's Story of Isaac. It refers as well to comments he made in 1969, when the song was released and the Vietnam War was in full glory. At the time he said he wrote it for those "who feel it is within their right to sacrifice the young for some purpose they conceive to be holy or just".
The exhibit is by Saskia Boddeke and Peter Greenaway. Saskia you will know in Second Life as Rose Borchovski. Peter you should know as an award winning film director (among other notable achievements).

This is the Museum's very short trailer.

The most relevant aspect of this installation, for those of us in the virtual world, is the Second Life contribution displayed on monitors throughout the Museum. Created by Bryn Oh and Jo Ellsmere, the virtual component is now open on LEA1 and will remain, throughout the span of the physical world exhibit, until September 13.
As part of the crossover from virtual to real, attendees at the Museum in Berlin will be able to explore the inworld build using avatars created for that purpose. If you see Isaak001 or Ismael001 as you make your way through this creation, remember they are being controlled by interested onlookers in Germany.
Obedience - The Binding of Isaac (moderate)
In an experience similar to that of the physical installation, we are drawn through a series of "rooms" - the virtual allows for a more loose interpretation of that concept of course.
Bryn has modernized the telling of the story and explores the way in which we might interpret it if presented in a setting more familiar to us. For example, what if God spoke to Abraham through the television? She has also set the scene in an apartment complex called Moriah Towers, rather than the traditional mountain on which Abraham was to sacrifice his son.
Obedience - The Binding of Isaac (moderate)
Jo has brought us the 24 Elders mentioned in the Book of Revelations - her creations are fascinating. Although they are bots, they are not static nor are they without personality.
You'll find yourself standing with other visitors watching them as they do their thing. This includes occasionally standing up and crossing the floor to bow to their God. I've said before that scripters perform magic and this is a wonderful example.
Obedience - The Binding of Isaac (moderate)
The tale of Abraham and Isaac is not a "nice" story, and Bryn doesn't shrink from the very disturbing aspects. She emphasizes the impending horror by showing the bond between father and son - from the time they come into each other's lives and as the one raises the other.
The moment where the father is prepared to obey his God is stark, dramatic, and all too contemporary. I'll spoil it for you though and say that God stops him before he does the deed. If you go through the door next to that scene, and use the light to teleport, you'll wind up where Abraham tries to explain himself.

Obedience - The Binding of Isaac (moderate)
This is an installation worth visiting for many reasons: it is a high profile use of our virtual world in conjunction with a major physical art installation; it is a beautifully rendered work of immersive art; it includes the use of scripts which bring uniqueness to seemingly cardboard characters; and it provides a truly disturbing basis for some really interesting discussions.
I'll finish by sharing Bryn's trailer for the virtual component of the hybrid installation. Go see Obedience and think of those museum-goers in Berlin who will start to understand what we know about art in Second Life.

LEA 21 "The Eternal Suspense" by Giovanna Cerise

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Opening:  Friday 15th May 2015 at 1.30 pm SLT.Location:   LEA21  http://maps.secondlife.com/secondlife/LEA21/238/235/27**********************************************************************************
Giovanna Cerise presents "The eternal suspense", supported by the Linden Endowment for the Arts
Friedrich Nietzsche publishes in 1871 "The birth of Greek tragedy" which highlights, among other things, that the history of ancient Greece is an interplay between the Apollonian and the Dionysian.He flips the classic interpretation that Greek art is essentially Apollonian, thus expression of balance, harmony and measure. He also highlights another aspect of Greek civilization, the one linked to Dionysus, the Greek god symbol of chaos,of orgiastic drunkness,Of the vitality unleashed that knows no limits and measures. And the moment when these two gods, Apollo and Dionysus, manage to find a balance is the one of Greek tragedy of Aeschylus and Sophocles. This balance then breaks especially with the prevalence appearance of rational and concealment of Dionysian side ..This concept linked to the interpretation of art can be extended to our daily lives. The man is poised between two or more emotions, he is always in a delicate step, in a hazardous environment. Its location is never easy, he is a tightrope imprisoned in constant tension between his Dionysian side and the Apollonian one.But you have really to choose? Or you have really to find a balance?....
The recommended setting is Sunset.
Come to visit, I hope to see you there Giovanna



 

(trumpets please) It's Time for the 9th Round of LEA AIR Land Grants!

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Cocytus 9th Circle of Hell (general)

Sound the Trumpets!

Applications for the 9th Round of LEA Land Grants are now open. Don't be intimidated or sceptical about your chances - just submit yours soon.

Frank Lefavre had seen the etchings done for Dante's work, fell in love with them, and wondered if he could do something inworld. He applied, was accepted, and, as you can see, after much effort he succeeded.

Tell your friends. Tell people whose works you admire. Tell everybody to tell everybody to get their grant applications filled out - you have 3 weeks to submit for this Round.
Cocytus 9th Circle of Hell (general)
If you, or your friends, are unfamiliar with the LEA Grants you can find more information by following the link. You can also ping any of us on the Committee and we'll be pleased to help if we can (and meet in person if translators are required).

It might help as well if you visit the current installations. Go to LEA3 and you'll see a circle of giant posters - click on them to get teleports and (in most cases) descriptions.

Apply for a grant - realize your own vision in Second Life!
Cocytus 9th Circle of Hell (general)

Cocytus The 9th Circle of Hell - by Frankx Lefavre

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 Cocytus, Caina Level 1
Cocytus, Caina Level 1******************************************************************************************* LOCATION: LEA18 
ARTIST: Frankx Lefavre
*******************************************************************************************
                                         Cocytus The 9th Circle of Hell
          In his 14th century poem , The Inferno, the first part of his Divine Comedy, Dante describes his descent into hell accompanied by the poet Virgil.         This hell Dante imagined consisted of 9 circles, the last of which was named Cocytus.                                      Cocytus is about treachery.                    Each of its 4 levels or circles represents a depth of treachery.              Caina: the first level is named after the biblical Cain, traitors to family and kindred are here.             Antenora: the second level, after the Trojan Prince Antenor of Troy, who betrayed his city to the Greeks, traitors to political entities and countries are here.        Ptolomea: the third level is for those who have betrayed friends or guest, named after either Ptolemy, the captain of Jericho who murdered his father-in-law and his two sons after honouring them with a banquet, or Ptolemy XII, the brother of Cleopatra who arranged the murder of the Roman general Pompey who was seeking refuge after his defeat at the battle of Pharsalia.     Judecca: the last and fourth level, named after Judas Iscariot, the betrayer of Jesus in the Christian religion is for the traitors to benefactors and their lords and masters. On each level the figures are sunk deeper into the ice as the levels descend.The sim is covered in mesh so as to give the feel of an underground world  made up of linked  caverns each with its own ambiance  and light .There are 6 separate windlights on LEA18, which if visitors viewers are set correctly will automatically change as you walk into each new cavern. Physics have been applied to most meshes so they can be walked on, including all the exteriors.There are some sounds throughout the sim, mainly wind whistling through the  valleys, some mist can also be seen on the lower levels.From the landing area, where there are two notice boards, one with a landmark in it for people to teleport back to the start, proceed across the bridge into the setting sun, along the ridge and down the stairs into the first of the caverns, then cross each ice lake as you come to them to find the entrances to the next levels. Once again I would like to express my gratitude to the members of the LEA Council for their support and for the privilege they’ve extended to me with this  Artist in Residence grant.Frankx  Lefavre  2015  Cocytus, Judecca

  Cocytus, Judecca

 Cocytus, Antenora Level 2


  Cocytus, Antenora Level 2

 Cocytus Antenora Level 2


 Cocytus Cliffs

  Cocytus Cliffs

 Cocytus First Entrance After The Bridge

 Cocytus Ptolamaea Level 3

 Cocytus Ptolamaea Level 3

 Cocytus Ptolamaea Level 3

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